Resume
CV
Historic Web Site
Goals:
Employing my mastery of technology, capacity for clear communication and expertise in writing, to develop, document and explain complex systems to end users.
Summary:
• CEO / CTO of high-tech software startup Pandromeda, Inc, for 12 years
• Co-authored a standard reference book for Hollywood digital film effects
• Author of over 30 technical papers, software manuals, and popular-level articles on technology and mathematics
• Excellent written, verbal and presentation communication skills at all levels of audience competence
• Educated and experienced in team leadership and project management
• Obtained PhD in Computer Science from Yale University, 1993
• Scored 798 out of 800 in Verbal section of Graduate Records Exam
• Six years teaching experience at the university level
• Five years teaching experience in secondary public schools
Key Experience:
CEO / CTO, Pandromeda, Inc, 1999—2011
o Founded company, obtained funding, recruited team
o Designed and documented high-tech software products
o Wrote and filed software technology patent applications
o Managed programming team for on-time delivery of high quality products
o Managed software development cycle for successive software versions
o Co-authored 3rd Ed. of the classic special effects reference book “Texturing and Modeling: A Procedural Approach”
o Developed & taught service courses for academia & industry (1990-2008)
Director of Advanced 3D Research, MetaCreations, 1997—1999
o Designed and implemented advanced 3D computer graphics software
o Documented theory and use of software products
Principal Software Engineer, Digital Domain, 1996-1997
o Invented and implemented in computer code, novel special effects for film
o Contributed film effects for Titanic, Apollo 13, Dante’s Peak, & other films
o Co-authored 2nd Ed. of the classic special effects reference book “Texturing and Modeling: A Procedural Approach”
Assistant Prof. of Computer Science, George Washington University 1993—1996
o Developed and taught several graduate-level classes
o Executed personal research program
o Co-authored 1st Ed. of the classic special effects reference book “Texturing and Modeling: A Procedural Approach”
o Advised and evaluated graduate students in academic research